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using UnityEngine; public class MovementScript : MonoBehaviour { public float speed; void Update() { if (Input.GetKey(KeyCode.W)) { transform.Translate(Vector3.forward * speed * Time.deltaTime); } if (Input.GetKey(KeyCode.S)) { transform.Translate(Vector3

Anton Johansson answered on January 14, 2023 Popularity 1/10 Helpfulness 1/10

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using UnityEngine; public class MovementScript : MonoBehaviour { public float speed; void Update() { if (Input.GetKey(KeyCode.W)) { transform.Translate(Vector3.forward * speed * Time.deltaTime); } if (Input.GetKey(KeyCode.S)) { transform.Translate(Vector3

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Popularity 1/10 Helpfulness 1/10 Language csharp
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Contributed on Jan 14 2023
Anton Johansson
0 Answers  Avg Quality 2/10


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